Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_GoalBase | +-- Tyrion.AI_Goal | +-- Tyrion.AI_MovementGoal | +-- Tyrion.AI_SearchGoal
Variables Summary | |
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InternalParameters | |
Character.GroundMovementLevels | searchSpeed |
Pawn | target |
Parameters | |
float | searchDistance |
Functions Summary | ||
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construct (AI_Resource r, int pri, Pawn aTarget, optional Character.GroundMovementLevels aSearchSpeed, optional float aSearchDistance )) |
Inherited Functions from Tyrion.AI_MovementGoal |
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characterResource, findResource, getResourceClass |
Variables Detail |
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how fast the AI moves while searching
how far the AI moves when searching for something
Functions Detail |
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Defaultproperties |
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defaultproperties
{
bInactive = false
bPermanent = false
searchDistance = 600
searchSpeed = GM_ANY
}
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