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TribesGUI.HUDHealthKitIcon

Extends
HUDEquipmentIcon

Core.Object
|   
+-- TribesGUI.HUDElement
   |   
   +-- TribesGUI.HUDContainer
      |   
      +-- TribesGUI.HUDEquipmentIcon
         |   
         +-- TribesGUI.HUDHealthKitIcon

Variables Summary
boolbMaterialsSwitched
HUDHealthKitIcon
HUDMateriallowHealthAlertMaterial
floatlowHealthThreshold
Inherited Variables from TribesGUI.HUDEquipmentIcon
bDrawKey, bDrawQuantity, emptyTexture, equipmentBar, fullTexture, keyLabel, keyTemplateObjectName, NewItemFlashAlphaMax, NewItemFlashAlphaMin, NewItemFlashDuration, NewItemFlashPeriod, quantityLabel, quantityTemplateObjectName
Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
function UpdateData (ClientSideCharacter c))
Inherited Functions from TribesGUI.HUDEquipmentIcon
DoUpdateFlash, InitElement, UpdateData
Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha


Variables Detail

bMaterialsSwitched Source code

var bool bMaterialsSwitched;

HUDHealthKitIcon

lowHealthAlertMaterial Source code

var(HUDHealthKitIcon) config HUDMaterial lowHealthAlertMaterial;

lowHealthThreshold Source code

var(HUDHealthKitIcon) config float lowHealthThreshold;


Functions Detail

UpdateData Source code

function UpdateData ( ClientSideCharacter c) )


Defaultproperties

defaultproperties
{
	lowHealthThreshold = 0.25
	bDrawQuantity = false
}

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Creation time: st 23.5.2018 00:10:30.969 - Created with UnCodeX