| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- TribesGUI.HUDElement
|
+-- TribesGUI.HUDContainer
|
+-- TribesGUI.HUDEquipmentIcon
|
+-- TribesGUI.HUDHealthKitIcon
| Variables Summary | |
|---|---|
| bool | bMaterialsSwitched |
| HUDHealthKitIcon | |
| HUDMaterial | lowHealthAlertMaterial |
| float | lowHealthThreshold |
| Inherited Variables from TribesGUI.HUDContainer |
|---|
| children |
| Functions Summary | ||
|---|---|---|
![]() | UpdateData (ClientSideCharacter c)) | |
| Inherited Functions from TribesGUI.HUDEquipmentIcon |
|---|
| DoUpdateFlash, InitElement, UpdateData |
| Inherited Functions from TribesGUI.HUDContainer |
|---|
| AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
| Variables Detail |
|---|
| Functions Detail |
|---|
UpdateData Source code| Defaultproperties |
|---|
defaultproperties
{
lowHealthThreshold = 0.25
bDrawQuantity = false
} |
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