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MojoActions.TsActionLoopAnim

Extends
TsAction

Core.Object
|   
+-- MojoCore.TsMojoAction
   |   
   +-- MojoActions.TsAction
      |   
      +-- MojoActions.TsActionLoopAnim

Variables Summary
floatelapsed_time
Action
floatAnimRate
MojoAnimationBaseAnim
floatBlendInTime
floatduration
intPlayChannel
Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration
Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary
Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
eventfloat GetDuration ()))
function OnFinish ()))
functionbool OnStart ()))
functionbool OnTick (float delta))
eventbool SetDuration (float _duration))
Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation
Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick


Variables Detail

elapsed_time Source code

var transient float elapsed_time;

Action

AnimRate Source code

var(Action) float AnimRate;

BaseAnim Source code

var(Action) MojoAnimation BaseAnim;

BlendInTime Source code

var(Action) float BlendInTime;

duration Source code

var(Action) float duration;

PlayChannel Source code

var(Action) int PlayChannel;


Functions Detail

GetDuration Source code

event float GetDuration ( ) )

OnFinish Source code

function OnFinish ( ) )

OnStart Source code

function bool OnStart ( ) )

OnTick Source code

function bool OnTick ( float delta) )

SetDuration Source code

event bool SetDuration ( float _duration) )


Defaultproperties

defaultproperties
{
	DName			="Loop Animation"
	Track			="Animation"
	Help			="Loop a particular skeletal animation for a given duration"
    UsesDuration	=true
	
	BlendInTime		=0.200000
	AnimRate		=1.000000
	duration		=5.0f;
}

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Creation time: st 23.5.2018 00:10:37.490 - Created with UnCodeX