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// ==================================================================== // Class: TribesGui.TribesOptionsControlsMenu // // Menu to load map from entry screen. // ==================================================================== class TribesOptionsControlsPanel extends TribesSettingsPanel native; var(TribesGUI) private EditInline Config GUIMultiColumnListBox MyKeyBindingsBox; var(TribesGUI) private EditInline Config GUIButton MyKeyChoose; var(TribesGUI) private EditInline Config GUICheckBoxButton InvertMouseButton; var(TribesGUI) private EditInline Config GUICheckBoxButton TeamColorsButton; //var(TribesGUI) private EditInline Config GUIComboBox MyCategoryList; var(TribesGUI) private EditInline Config GUISlider MyMouseSensSlider; var(TribesGui) private EditInline Config GUIButton DefaultsButton "A component of this page which has its behavior defined in the code for this page's class."; var(TribesGUI) private string LastCategory; var() private config localized string KeyChangeMessage; var() private config localized string NoBindKeyChangeMessage; function InitComponent(GUIComponent MyOwner) { local int i; // local int j; // local bool bFound; Super.InitComponent(MyOwner); MyKeyChoose.OnClick=InternalOnClick; MyMouseSensSlider.OnChange=OnSensitivityChange; MyMouseSensSlider.UpdateFreq=0; InvertMouseButton.OnClick=OnInvertMouseClick; TeamColorsButton.OnClick=OnTeamColorsClick; // discover categories /*for( i = 0; i < class'KeyBindings'.default.CommandCategory.Length; i++ ) { bFound = false; for( j = 0; j < MyCategoryList.List.Elements.Length; j++) { if (MyCategoryList.List.Elements[j].ExtraStrData == class'KeyBindings'.default.CommandCategory[i]) { bFound = true; break; } } if (!bFound) { MyCategoryList.List.Add(class'KeyBindings'.default.LocalizedCommandCategories[MyCategoryList.List.Elements.Length],,class'KeyBindings'.default.CommandCategory[i]); } } MyCategoryList.OnListIndexChanged = CategorySelectorOnClick; MyCategoryList.ReadOnly(true);*/ LastCategory = class'KeyBindings'.default.CommandCategory[0]; for( i = 0; i < MyKeyBindingsBox.MultiColumnList.Length; i++ ) { MyKeyBindingsBox.MultiColumnList[i].MCList.OnDblClick=InternalOnClick; } } function InternalOnActivate() { DefaultsButton.bCanBeShown = true; DefaultsButton.Show(); GUIPage(MenuOwner.MenuOwner).OnPopupReturned=InternalOnPopupReturned; DefaultsButton.OnClick=OnDefaults; LoadSettings(false); } function InternalOnHide() { EnsureConsistency(); } function SaveSettings() { //no generic save needed for this panel class'KeyBindings'.static.StaticSaveConfig(); } function LoadSettings(bool bEnsureConsistency) { //no generic load needed for this panel LoadCategory( LastCategory ); MyMouseSensSlider.Value=float(PlayerOwner().ConsoleCommand("Get WinDrv.WindowsClient MouseXMultiplier")); InvertMouseButton.bChecked=bool(PlayerOwner().ConsoleCommand("Get PlayerInput bInvertMouse")); TeamColorsButton.bChecked=bool(PlayerOwner().ConsoleCommand("Get Gameplay.PlayerCharacterController bTeamMarkerColors")); if (bEnsureConsistency) EnsureConsistency(); } private function LoadCategory( string Category ) { local int i; local string primaryMapping; local string secondaryMapping; local string currentSelection; //MyCategoryList.Edit.SetText(Category); LastCategory=Category; currentSelection=MyKeyBindingsBox.FindColumn("Functions").MCList.GetExtra(); MyKeyBindingsBox.Clear(); for( i = 0; i < class'KeyBindings'.default.CommandString.Length; i++ ) { //only load ones in this category if( class'KeyBindings'.default.CommandCategory[i] != Category ) continue; MyKeyBindingsBox.AddNewRowElement( "Functions",,class'KeyBindings'.default.LocalizedCommandString[i],i); // add primary and secondary mappings primaryMapping = PlayerOwner().ConsoleCommand("LOCALIZEDKEYNAME"@PlayerOwner().ConsoleCommand("KEYNUM"@class'KeyBindings'.default.PrimaryBinds[i])); secondaryMapping = PlayerOwner().ConsoleCommand("LOCALIZEDKEYNAME"@PlayerOwner().ConsoleCommand("KEYNUM"@class'KeyBindings'.default.SecondaryBinds[i])); //primaryMapping = class'KeyBindings'.default.PrimaryBinds[i]; //secondaryMapping = class'KeyBindings'.default.SecondaryBinds[i]; MyKeyBindingsBox.AddNewRowElement( "MappedKey",,primaryMapping,i); MyKeyBindingsBox.AddNewRowElement( "MappedKeySecondary",,secondaryMapping,i); MyKeyBindingsBox.PopulateRow( "Functions" ); } if (currentSelection == "") MyKeyBindingsBox.SetIndex(0); else MyKeyBindingsBox.FindColumn("Functions").MCList.FindExtra(currentSelection); MyKeyBindingsBox.SetEnabled( Category != "Reserved" ); MyKeyChoose.SetEnabled( Category != "Reserved" ); } function InternalOnClick( GUIComponent Sender ) { local string LocalizedFunc, Func, Bound; LocalizedFunc = MyKeyBindingsBox.GetColumn( "Functions" ).GetExtra(); Func = class'KeyBindings'.default.CommandString[MyKeyBindingsBox.GetColumn( "Functions" ).GetExtraIntData()]; if (MyKeyBindingsBox.LastClickedIndex <= 1) { Bound = MyKeyBindingsBox.GetColumn( "MappedKey" ).GetExtra(); } else { Bound = MyKeyBindingsBox.GetColumn( "MappedKeySecondary" ).GetExtra(); } if (Bound != "") Controller.OpenMenu( "TribesGui.TribesKeyMappingPopup", "TribesKeyMappingPopup", replaceStr(KeyChangeMessage, LocalizedFunc, Bound), Func ); else Controller.OpenMenu( "TribesGui.TribesKeyMappingPopup", "TribesKeyMappingPopup", replaceStr(NoBindKeyChangeMessage, LocalizedFunc), Func ); } function InternalOnPopupReturned( GUIListElem returnObj, optional string Passback ) { local int i; local string key; key = returnObj.ExtraStrData; log("Pressed"@returnObj.ExtraStrData); // if we pressed escape, clear binding if ( key ~= "Escape" ) key = ""; //remove the old binding for( i = 0; i < class'KeyBindings'.default.CommandString.Length; i++ ) { if (class'KeyBindings'.default.CommandString[i] == Passback) { if (MyKeyBindingsBox.LastClickedIndex <= 1) { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.PrimaryBinds[i]); } else { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.SecondaryBinds[i]); } } } //map the new binding PlayerOwner().ConsoleCommand("SET Input"@key@Passback); for( i = 0; i < class'KeyBindings'.default.CommandString.Length; i++ ) { if (class'KeyBindings'.default.CommandString[i] == Passback) { if (MyKeyBindingsBox.LastClickedIndex <= 1) { class'KeyBindings'.default.PrimaryBinds[i] = key; if (class'KeyBindings'.default.SecondaryBinds[i] == key) { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.SecondaryBinds[i]); class'KeyBindings'.default.SecondaryBinds[i] = ""; } } else { class'KeyBindings'.default.SecondaryBinds[i] = key; if (class'KeyBindings'.default.PrimaryBinds[i] == key) { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.PrimaryBinds[i]); class'KeyBindings'.default.PrimaryBinds[i] = ""; } } } else { if (class'KeyBindings'.default.PrimaryBinds[i] == key) { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.PrimaryBinds[i]); class'KeyBindings'.default.PrimaryBinds[i] = ""; } if (class'KeyBindings'.default.SecondaryBinds[i] == key) { PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.SecondaryBinds[i]); class'KeyBindings'.default.SecondaryBinds[i] = ""; } } } //Update the MCLB LoadCategory(LastCategory); // force an update on the keybindings in the hud, because // re-checking every frame is prohibitively expensive if(PlayerCharacterController(PlayerOwner()) != None && PlayerCharacterController(PlayerOwner()).clientSideChar != None) PlayerCharacterController(PlayerOwner()).clientSideChar.bHotKeysUpdated = false; class'KeyBindings'.static.StaticSaveConfig(); } private function CategorySelectorOnClick( GUIComponent Sender ) { //LoadCategory(MyCategoryList.List.Elements[MyCategoryList.Index].ExtraStrData); } private function OnSensitivityChange( GUIComponent Sender ) { PlayerOwner().ConsoleCommand("Set WinDrv.WindowsClient MouseXMultiplier"@GUISlider(Sender).Value); PlayerOwner().ConsoleCommand("Set WinDrv.WindowsClient MouseYMultiplier"@GUISlider(Sender).Value); } private function OnInvertMouseClick( GUIComponent Sender ) { PlayerOwner().ConsoleCommand("set PlayerInput bInvertMouse "$(InvertMouseButton.bChecked)); } private function OnTeamColorsClick( GUIComponent Sender ) { PlayerOwner().ConsoleCommand("set Gameplay.PlayerCharacterController bTeamMarkerColors "$(TeamColorsButton.bChecked)); } function OnDefaults(GUIComponent Sender) { RestoreDefaults(); PlayerOwner().ConsoleCommand("set PlayerInput bInvertMouse 0"); PlayerOwner().ConsoleCommand("set Gameplay.PlayerCharacterController bTeamMarkerColors "$class'PlayerCharacterController'.default.bTeamMarkerColors); LoadSettings(true); } native function RestoreDefaults(); // ensure that user.ini corresponds with the primary/secondary binds list function EnsureConsistency() { local int i; for( i = 0; i < class'KeyBindings'.default.CommandString.Length; i++ ) { if (class'KeyBindings'.default.PrimaryBinds[i] != "") PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.PrimaryBinds[i]@class'KeyBindings'.default.CommandString[i]); if (class'KeyBindings'.default.SecondaryBinds[i] != "") PlayerOwner().ConsoleCommand("SET Input"@class'KeyBindings'.default.SecondaryBinds[i]@class'KeyBindings'.default.CommandString[i]); } PlayerOwner().ConsoleCommand("RELOADKEYBINDINGS"); } defaultproperties { KeyChangeMessage="The %1 function is already assigned to %2. Press a new key to change it." NoBindKeyChangeMessage="Press the key you want to assign to %1." OnActivate=InternalOnActivate OnHide=InternalOnHide } |
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