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//================================================================ // Class: TribesDebugHUDScript // // The default Tribes HUD script implementation. // //================================================================ class TribesDebugHUDScript extends TribesHUDScript; var HUDHealthBar health; var HUDEnergyBar energy; var HUDContainer healthEnergyGroup; // // Initalises the component // overloaded function Construct() { super.Construct(); // only show health and energy on the debug hud healthEnergyGroup = HUDContainer(AddElement("TribesGUI.HUDContainer", "default_healthEnergyGroup")); health = HUDHealthBar(healthEnergyGroup.AddElement("TribesGUI.HUDHealthBar", "default_health")); energy = HUDEnergyBar(healthEnergyGroup.AddElement("TribesGUI.HUDEnergyBar", "default_energy")); } |
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