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TribesGUI.TribesAwaitRoundEndHUD


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class TribesAwaitRoundEndHUD extends TribesSpectatorHUD;

simulated function UpdateHUDData()
{
	super.UpdateHUDData();

	if(controller.bTeamMarkerColors)
		clientSideChar.UserPrefColorType = COLOR_Team;
	else
		clientSideChar.UserPrefColorType = COLOR_Relative;
}

defaultproperties
{
	HUDScriptType = "TribesGUI.TribesAwaitRoundEndHUDScript"
	HUDScriptName = "default_AwaitRoundEndHUD"
}

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:48.044 - Created with UnCodeX