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class HUDNumericTextureLabel extends HUDElement native; var() config Material FontMaterial; var() config Array<int> DigitWidths; var() config Array<int> TrailingSpaces; var() config Color TextColor; var() config int DigitHeight; var() config bool bCenterText; var private String Data; var private Array<int> DigitIndex; native function SetDataString(String NewData); CPPTEXT { // Internal Native RenderElement function. virtual void RenderElement(UCanvas *canvas); } defaultproperties { FontMaterial=Texture'HUD.Numbers' DigitHeight=12 TrailingSpaces(0)=3 DigitWidths(0)=12 TextColor=(R=255,G=255,B=255,A=255) } |
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