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class HUDCarryableIcon extends HUDEquipmentIcon; var class previousCarryableClass; var int previousCarryableAmount; function UpdateData(ClientSideCharacter c) { super.UpdateData(c); bVisible = c.carryable != None && c.numCarryables > 0; if(bVisible) { if(previousCarryableClass != c.carryable && previousCarryableAmount < c.numCarryables) DoUpdateFlash(); quantityLabel.SetText(""$c.numCarryables); keyLabel.SetText(c.carryableHotkey); equipmentBar.activeFullTexture.material = c.carryable.default.hudIcon; equipmentBar.activeFullTexture.coords = c.carryable.default.hudIconCoords; equipmentBar.maximumValue = 1; equipmentBar.value = 1; } previousCarryableClass = c.carryable; previousCarryableAmount = c.numCarryables; } |
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