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tmod.tmodTankRound


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class tmodTankRound extends EquipmentClasses.ProjectileMortar;

function ProjectileTouch(Actor Other, vector TouchLocation, vector TouchNormal)
{
       super.ProjectileTouch(Other, TouchLocation, TouchNormal);
}

simulated function bool projectileTouchProcessing(Actor Other, vector TouchLocation, vector TouchNormal)
{
    if (Other.IsA('BaseCatapult'))
    {
        return false;
    }
        if (Other.IsA('DeployedCatapult'))
    {
        return false;
    }
    return true;
    super.projectileTouchProcessing(Other, TouchLocation, TouchNormal);
}

defaultproperties
{
     LifeSpan=10.000000
     GravityScale=1.200000
}

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.924 - Created with UnCodeX