Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

MojoActions.TsPawnAction


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
// Base class for all actions that require a pawn
class TsPawnAction extends TsAction
	abstract native;

var transient Engine.Pawn		Pawn;

// Event called when action begins
//	return false to end action
function bool Start()
{
	Pawn = Engine.Pawn(Actor);
	if (Pawn == None)
	{
		Log("TsPawnAction unable to resolve Pawn");
		return false;
	}

	return OnStart();
}

event bool CanBeUsedWith(Actor actor)
{
	// only work on pawns
	return Engine.Pawn(actor) != None;
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: ne 5.9.2004 15:53:36.000 - Creation time: st 23.5.2018 00:10:49.484 - Created with UnCodeX