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Gameplay.xUtil


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class xUtil extends Core.Object
    native;

struct native MutatorRecord
{
    var() string            ClassName;
    var() class<Mutator>    MutClass; //not filled in by GetMutatorList()
    var() string            GroupName;
    var() localized string  FriendlyName;
    var() localized string  Description;
    var() byte              bActivated;
};

var() private const transient CacheMutators     CachedMutatorList;

native(573) final simulated static function GetMutatorList(out array<MutatorRecord> MutatorRecords);

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Class file time: ne 5.9.2004 15:53:28.000 - Creation time: st 23.5.2018 00:10:50.633 - Created with UnCodeX