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class TestLoadout extends Loadout; defaultproperties { weaponList(0)=(weaponClass=class'Spinfusor') weaponList(1)=(weaponClass=class'Chaingun') weaponList(2)=(weaponClass=class'GrenadeLauncher') weaponList(3)=(weaponClass=class'Grappler') weaponList(4)=(weaponClass=class'Burner') weaponList(5)=(weaponClass=class'EnergyBlade') weaponList(6)=(weaponClass=class'RocketPod') weaponList(7)=(weaponClass=class'SniperRifle') weaponList(8)=(weaponClass=class'Buckler') grenades=(grenadeClass=class'HandGrenade',ammo=10) consumableList(0)=(consumableClass=class'HealthKit',amount=1) } |
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