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class TestArmor extends Armor; defaultproperties { collisionRadius = 34 collisionHeight = 78 health = 100 AllowedWeapons(0)=(typeClass=class'Spinfusor',quantity=20) AllowedWeapons(1)=(typeClass=class'Chaingun',quantity=150) AllowedWeapons(2)=(typeClass=class'GrenadeLauncher',quantity=15) AllowedWeapons(3)=(typeClass=class'Grappler') AllowedWeapons(4)=(typeClass=class'Burner') AllowedWeapons(5)=(typeClass=class'EnergyBlade') AllowedWeapons(6)=(typeClass=class'RocketPod',quantity=128) AllowedWeapons(7)=(typeClass=class'SniperRifle',quantity=10) AllowedWeapons(8)=(typeClass=class'Buckler',quantity=1) AllowedGrenades=(typeClass=class'HandGrenade',quantity=8) AllowedConsumables(0)=(typeClass=class'HealthKit',quantity=2) } |
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