Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 |
class StaticMeshAttachment extends Engine.Actor; defaultProperties { RemoteRole = ROLE_None drawType = DT_StaticMesh bOwnerNoSee = true bAcceptsProjectors=false bDisableTick = true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |