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class SkeletalRook extends Rook; var Name playedAnim; var() localized string localizedName "The name that will be displayed when viewing this object"; simulated function PostLoadGame() { if (playedAnim != '') { PlayAnim(playedAnim); SetAnimFrame(1.0); } } simulated function string GetHumanReadableName() { local string value; value = localizedName; if(value == "") value = super.GetHumanReadableName(); if(value == "") value = string(class.name); return value; } simulated function PlayScriptedAnim(name AnimToPlay) { playedAnim = animToPlay; PlayAnim(AnimToPlay); } defaultproperties { localizedName = "Skeletal Rook" } |
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