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Gameplay.RepairDeployable


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class RepairDeployable extends BaseDeviceDeployable;

defaultproperties
{
	baseDeviceClass = class'DeployedRepairer'
	StaticMesh = StaticMesh'Deployables.DepRepairStationHeld'
	thirdPersonStaticMesh = StaticMesh'Deployables.DepRepairStationHeld'
}

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Class file time: ne 5.9.2004 15:53:10.000 - Creation time: st 23.5.2018 00:10:46.730 - Created with UnCodeX