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Gameplay.MPTerritoryMessages


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class MPTerritoryMessages extends TribesLocalMessage;

defaultproperties
{
	announcements(0)=(effectEvent=TerritoryConquered,speechTag=DYN_QKC_QCREQUESTS_05,debugString="%1 conquered a territory.")
	announcements(1)=(effectEvent=TerritoryContested,speechTag=DYN_QKC_QCALERTS_02,debugString="%1 territory contested.")
}	

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Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:46.006 - Created with UnCodeX