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class MPGameAnnouncerMessages extends TribesLocalMessage; defaultproperties { announcements(0)=(effectEvent=WonMatch,speechTag="WINMATCH",debugString="%1 win the match.") announcements(1)=(effectEvent=WonRound,speechTag="WINROUND",debugString="%1 win the round.") announcements(2)=(effectEvent=TieMatch,speechTag="MATCHTIE",debugString="") announcements(3)=(effectEvent=,speechTag="TIME60",debugString="") announcements(4)=(effectEvent=,speechTag="TIME10",debugString="") announcements(5)=(effectEvent=,speechTag="GAMEON",debugString="") } |
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