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Gameplay.MortarProjectile


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class MortarProjectile extends ArcProjectile;

defaultproperties
{
	FuseTimer = 1.5
	BounceVelocityModifier = 0.25
	damageAmt = 0
	radiusDamageAmt = 100
	radiusDamageSize = 1000
	radiusDamageMomentum = 250000
	GravityScale = 1.0

	bNetTemporary = false

	StaticMesh = StaticMesh'Weapons.Grenade'
	deathMessage = '%s copped it off %s\'s Mortar'
}

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Class file time: ne 5.9.2004 15:53:20.000 - Creation time: st 23.5.2018 00:10:45.713 - Created with UnCodeX