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class ActionStartSPIntroCamera extends Scripting.Action; var() float length "The length of time that the effect takes"; // execute latent function Variable execute() { local PlayerCharacterController pcc; Super.execute(); pcc = PlayerCharacterController(parentScript.level.getLocalPlayerController()); if (pcc != None) { pcc.introCameraOldState = pcc.GetStateName(); pcc.camera.clearTransitions(); pcc.camera.transition('LevelStartPan', length); pcc.GotoState('SPIntroduction'); pcc.introCameraScript = parentScript; } return None; } // editorDisplayString function editorDisplayString(out string s) { s = "Start SP Intro Camera"; } defaultproperties { returnType = None actionDisplayName = "Start SP Intro Camera" actionHelp = "The camera pans around the player and zooms into his head" category = "Other" length = 4.5 } |
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