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class SpeechManager extends Core.Object abstract native; // // PlayDynamicSpeech // native function float PlayDynamicSpeech(Pawn speaker, Name event, optional Actor Instigator, optional Actor Other, optional String extraKey); // // PlayQuickChatSpeech // native function float PlayQuickChatSpeech(PlayerReplicationInfo speaker, String VoiceSetPackageName, Name event, optional Pawn cSpeaker); // // PlayScriptedSpeech // native function float PlayScriptedSpeech(Pawn speaker, Name event, bool bPositional); // // PlayAnnouncerSpeech // native function float PlayAnnouncerSpeech(Name event, optional Actor Instigator, optional Actor Other, optional String VoiceSetPackageName); // // PlayMovementSpeech // native function float PlayMovementSpeech(Pawn Speaker, Name event); // // CancelSpeech // native function float CancelSpeech(Pawn speaker); // // Disable a channel // function DisableChannel(String channelName); // // Enable a channel // function EnableChannel(String channelName); // // Precaching functions // simulated function PrecacheAIVoiceSet(String VoiceSetPackageName); simulated function PrecacheVO(String SpeechTag); |
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