Tyrion.AI_VehicleFollowGoal
- Extends
- AI_DriverGoal
- Modifiers
- editinlinenew
Core.Object
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+-- Core.RefCount
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+-- Engine.Tyrion_GoalBase
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+-- Tyrion.AI_Goal
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+-- Tyrion.AI_DriverGoal
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+-- Tyrion.AI_VehicleFollowGoal
Inherited Variables from Tyrion.AI_Goal |
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource |
Functions Summary |
| | cleanup ()))
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| | construct (AI_Resource r, int pri, Pawn aTarget, optional float aProximity, optional IFollowFunction aFollowFunction, optional int aPositionIndex, optional float aTerminalVelocity, optional float aTerminalHeight, optional float aDesiredSpeed ))
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Inherited Functions from Tyrion.AI_Goal |
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved |
const MAX_SPEED = 10000.0f;
InternalParameters
var(InternalParameters) editconst int positionIndex;
var(InternalParameters) editconst
Pawn target;
Parameters
var(Parameters) float desiredSpeed;
var(Parameters) editinline float proximity;
var(Parameters) editinline Name targetName;
var(Parameters) float terminalHeight;
var(Parameters) float terminalVelocity;
function cleanup ( ) )
overloaded
function construct (
AI_Resource r,
int pri,
Pawn aTarget, optional
float aProximity,
optional
IFollowFunction aFollowFunction, optional
int aPositionIndex,
optional
float aTerminalVelocity, optional
float aTerminalHeight,
optional
float aDesiredSpeed ) )
defaultproperties
{
proximity = 2000
bInactive = false
bPermanent = false
}
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Creation time: st 23.5.2018 00:10:27.878 - Created with
UnCodeX