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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_GoalBase | +-- Tyrion.AI_Goal | +-- Tyrion.AI_CharacterGoal | +-- Tyrion.AI_BucklerKnockGoal
Constants Summary | ||
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DEACTIVATION_DELAY | = | 4 |
Variables Summary | |
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InternalParameters | |
Pawn | target |
Parameters | |
float | knockDistance |
Name | targetName |
Functions Summary | ||
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construct (AI_Resource r, int pri, Pawn _target, float _knockDistance )) |
Inherited Functions from Tyrion.AI_CharacterGoal |
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findResource, getResourceClass |
Constants Detail |
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Variables Detail |
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max ramming distance
Label of target (should be Player)
Functions Detail |
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Defaultproperties |
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defaultproperties { bInactive = false bPermanent = false priority = 100 targetName = Player knockDistance = 1000 } |
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