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class UWindowLayoutControl extends UWindowLayoutBase; var UWindowDialogClientWindow OwnerWindow; var float WinTop; var float WinLeft; var float WinWidth; var float WinHeight; var float MinimumWidth; var float MinimumHeight; var UWindowLayoutRow RowList; // Methods static function UWindowLayoutControl Create() { local UWindowLayoutControl C; C = new class'UWindowLayoutControl'; C.RowList = new class'UWindowLayoutRow'; C.RowList.SetupSentinel(); return C; } /* Layout procedure 1. Calculate minimum (desired) row height by asking controls 2. For each column, work out the minimum (desired) width for this column. Then add these up and . 2. If this is less than WinHeight, space cells to fit. 3. If this is more than WinHeight, adjust parent window's DesiredWidth/DesiredHeight variables to cause scrolling. */ function PerformLayout() { local UWindowLayoutRow R; local float TotalWidth; local float TotalHeight; for(R = UWindowLayoutRow(RowList.Next); R != None; R = UWindowLayoutRow(R.Next)) TotalHeight += R.CalcMinHeight(); TotalWidth += R.CalcMinHeight(); } function UWindowLayoutRow AddRow() { return UWindowLayoutRow(RowList.Append(class'UWindowLayoutRow')); } function UWindowLayoutCell AddCell(optional int ColSpan, optional int RowSpan) { return RowList.AddCell(ColSpan, RowSpan); } |
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