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class tmodProjectileRocketPod extends EquipmentClasses.ProjectileRocketPod config(tribesmodSettings); /** * Time Stamp: 15-04-15 13:37:30 */ //save weapon properties in here to keep the main class clean var config float projectileVelocity; var config float projectileInheritedVelFactor; var config float roundsPerSecond; var config float launchDelay; //projectile variables var config float RPspiralRate; var config float RParmingPeriod; var config float RPspreadRadius; var config float RPspreadPeriod; var config float RPconvergeRadius; var config float RPconvergePeriod; var config float RPpostSpreadVelocity; var config float RPpostSpreadAcceleration; var config float RPmaxAnglePerSecond; var config float RProtationModifier; var config float RPdamage; var config float RPdamageAOE; var config float RPknockback; var config float RPacceleration; var config float RPmaxVelocity; var config float RPLifeSpan; var config bool RPbDeflectable; //sadly enough constant variables //var config float RPcollisionRadius; //var config float RPcollisionHeight; simulated function PreBeginPlay() { super.PreBeginPlay(); SetProperties(); SaveConfig(); } /** * Unregistered hit fix. From NRBgone. */ function ProjectileTouch(Actor Other, vector TouchLocation, vector TouchNormal) { super.ProjectileTouch(Other, TouchLocation, TouchNormal); } /** * Set the properties of a single rocket at spawn. */ simulated function SetProperties() { class'tmodProjectileRocketPod'.default.radiusDamageAmt = RPdamage; class'tmodProjectileRocketPod'.default.radiusDamageMomentum = RPknockback; class'tmodProjectileRocketPod'.default.radiusDamageSize = RPdamageAOE; class'tmodProjectileRocketPod'.default.LifeSpan = RPLifeSpan; class'tmodProjectileRocketPod'.default.armingPeriod = RParmingPeriod; class'tmodProjectileRocketPod'.default.postSpreadVelocity = RPpostSpreadVelocity; class'tmodProjectileRocketPod'.default.postSpreadAcceleration = RPpostSpreadAcceleration; class'tmodProjectileRocketPod'.default.maxAnglePerSecond = RPmaxAnglePerSecond; class'tmodProjectileRocketPod'.default.rotationModifier = RProtationModifier; class'tmodProjectileRocketPod'.default.bDeflectable = RPbDeflectable; class'tmodProjectileRocketPod'.default.convergePeriod = RPconvergePeriod; class'tmodProjectileRocketPod'.default.convergeRadius = RPconvergeRadius; class'tmodProjectileRocketPod'.default.spreadPeriod = RPspreadPeriod; class'tmodProjectileRocketPod'.default.spreadRadius = RPspreadRadius; class'tmodProjectileRocketPod'.default.spiralRate = RPspiralRate; } defaultproperties { RPbDeflectable=true RPspiralRate=-100.000000 RParmingPeriod=0.500000 RPspreadRadius=120.000000 RPspreadPeriod=0.250000 RPconvergeRadius=40.000000 RPconvergePeriod=1.000000 RPpostSpreadVelocity=30000.000000 RPpostSpreadAcceleration=1500.000000 RPmaxAnglePerSecond=90.000000 RProtationModifier=1.000000 RPdamage=13.000000 RPdamageAOE=240.000000 RPknockback=70000.000000 RPLifeSpan=3.000000 projectileVelocity=2500.000000 projectileInheritedVelFactor=0.700000 roundsPerSecond=0.600000 launchDelay=0.160000 } |
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