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class tmodFlagThrowerPhoenix extends GameClasses.FlagThrowerPhoenix config (tribesmodSettings); var config float FlagInheritedVelocity; var config int FlagVelocity; var config Material alternateTexture; var config bool useAlternativeTexture; simulated function PostBeginPlay() { Super.PostBeginPlay(); SetFlagThrow(); SaveConfig(); } simulated function SetFlagThrow() { local tmodFlagThrowerPhoenix PnxFlag; foreach AllActors(class'tmodFlagThrowerPhoenix', PnxFlag) { if(PnxFlag != None) { PnxFlag.projectileInheritedVelFactor = FlagInheritedVelocity;//was .8 PnxFlag.projectileVelocity = FlagVelocity;//was 800 if (useAlternativeTexture) { PnxFlag.Skins[0]=alternateTexture; PnxFlag.Skins[1]=alternateTexture; //log("[tmodFlagThrowerPhoenix]: set new flagThrow skin"); } } } } defaultproperties { useAlternativeTexture=true alternateTexture=Shader'MPGameObjects.HologramPhoenixFalbackShader' FlagInheritedVelocity=0.800000 FlagVelocity=800.000000 } |
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