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Class statPMA extends Gameplay.ExtendedStat; //Plasma MA stat defaultproperties { minTargetAltitude=300 minDamage=43.000000 stylePointsPerStat=1 logLevel=3 Acronym="PMA" Description="Plasma midair" awardDescription="Most plasma midairs" personalMessage="You plasma midaired %1" PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
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