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tmod.statMMA


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Class statMMA extends Gameplay.ExtendedStat;

// Mortar MA stat

/**
*   NOTE: minDamage takes ShieldPack.passiveFractionDamageBlocked(0.2) into account
*
*   The stat will not trigger when the target activates shield pack, unless the target gets killed by the mortar. (mindamage would have to be 29 with ShieldPack.activeFractionDamageBlocked(0.75)...)
*
*/

defaultproperties
{
    minTargetAltitude=400
    minDamage=95.000000
    stylePointsPerStat=4
    logLevel=3
    Acronym="MMA"
    Description="Mortar midair"
    awardDescription="Most mortar midairs"
    personalMessage="You mortar midaired %1"
    PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault'
}

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Class file time: po 8.1.2018 22:01:56.000 - Creation time: st 23.5.2018 00:10:47.363 - Created with UnCodeX