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Class statEBMA extends Gameplay.ExtendedStat; //E-Blade Knife Midair stat defaultproperties { minTargetAltitude=0 minDamage=1.000000 stylePointsPerStat=1 logLevel=3 Acronym="MAEB" Description="Midair knife" awardDescription="Most midair stabs" personalMessage="You knifed %1" PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
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