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Class statEatDisc extends Gameplay.ExtendedStat; // MA Ultra Long Range stat defaultproperties { minTargetAltitude=400 minDistance=11000 MaxDistance=20000 minDamage=44.000000 stylePointsPerStat=2 logLevel=3 Acronym="ED" Description="Eat disc" awardDescription="Most eat discs" personalMessage="+ EAT DISC! +" PersonalMessageClass=Class'StatClasses.MPPersonalStatMessageDefault' } |
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