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class TankMountedTurret extends VehicleMountedTurret; simulated function getThirdPersonEquippableAttachment(Equippable subject, out Rook attachTo, out name boneName) { attachTo = ownerVehicle; boneName = 'gunner'; } defaultProperties { DrawType = DT_None positionType = VP_GUNNER pivotBone = guntower pitchPivotBone = jtgun thirdPersonRotationType = 2 } |
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