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Gameplay.TankMountedTurret


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class TankMountedTurret extends VehicleMountedTurret;

simulated function getThirdPersonEquippableAttachment(Equippable subject, out Rook attachTo, out name boneName)
{
	attachTo = ownerVehicle;
	boneName = 'gunner';
}

defaultProperties
{
	DrawType = DT_None

	positionType = VP_GUNNER

	pivotBone = guntower

	pitchPivotBone = jtgun

	thirdPersonRotationType = 2
}

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Class file time: ne 5.9.2004 15:53:28.000 - Creation time: st 23.5.2018 00:10:47.517 - Created with UnCodeX