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class MessageFlagCaptured extends Engine.Message editinlinenew; var Name flag; var() Name capturer; var() Name team; // construct overloaded function construct(Name _flag, Name _capturer, Name _team) { flag = _flag; capturer = _capturer; team = _team; SLog(capturer $ " captured flag " $ flag); } // editorDisplay static function string editorDisplay(Name triggeredBy, Message filter) { return triggeredBy$" flag is captured"; } defaultproperties { specificTo = class'MPFlag' } |
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