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class MessageContainerFull extends Engine.Message editinlinenew; var Name container; var() Name team; var() int amount; // construct overloaded function construct(Name _container, Name _team) { container = _container; team = _team; SLog(container $ " is now full."); } // editorDisplay static function string editorDisplay(Name triggeredBy, Message filter) { return triggeredBy$" container becomes full."; } defaultproperties { specificTo = class'MPCarryableContainer' } |
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