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class MessageCapturableCaptured extends Engine.Message editinlinenew; var Name capturable; var() Name capturer; var() Name team; // construct overloaded function construct(Name _capturable, Name _capturer, Name _team) { capturable = _capturable; capturer = _capturer; team = _team; SLog(capturer $ " captured capturable " $ capturable); } // editorDisplay static function string editorDisplay(Name triggeredBy, Message filter) { return triggeredBy$" capturable is captured"; } defaultproperties { specificTo = class'MPCapturable' } |
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