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class AnimationSpring extends Core.DeleteableObject native; var float tightness; // spring tightness var float maximum; // spring maximum delta (offset from target) var float value; // current spring value var float target; // target value (should be updated each frame) var float normalized; // normalized spring value in [-1,1] native function int Update(float delta); native function Snap(float target); overloaded function construct(float springTightness, float maximumDelta) { tightness = springTightness; maximum = maximumDelta; } |
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