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class ProjectorMaterial extends RenderedMaterial native noteditinlinenew; var const transient BitmapMaterial Gradient; var const transient Material Projected, BaseMaterial; var const transient byte BaseMaterialBlending, FrameBufferBlending; var const transient Matrix Matrix, GradientMatrix; var const transient bool bProjected, bProjectOnUnlit, bGradient, bProjectOnAlpha, bProjectOnBackfaces, bStaticProjector, bTwoSided; defaultproperties { #if IG_RENDERER // rowan: set Materialtype for quick casts MaterialType = MT_ProjectorMaterial #endif } |
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