Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.ParticleMaterial


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
class ParticleMaterial extends RenderedMaterial
	native
	noteditinlinenew;

struct ParticleProjectorInfo
{
	var bitmapmaterial		BitmapMaterial;
	var Matrix				Matrix;
	var int					Projected;
	var int					BlendMode;
};

var const int				ParticleBlending;
var const int				BlendBetweenSubdivisions;
var const int				RenderTwoSided;
var const int				UseTFactor;
var const bitmapmaterial	BitmapMaterial;
var const int				AlphaTest;
var const int				AlphaRef;
var const int				ZTest;
var const int				ZWrite;
var const int				Wireframe;		

var transient bool							AcceptsProjectors;
var transient const int						NumProjectors;
var transient const ParticleProjectorInfo	Projectors[8];

defaultproperties
{
#if IG_RENDERER	// rowan: set Materialtype for quick casts
	MaterialType = MT_ParticleMaterial
#endif
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: ne 5.9.2004 16:01:26.000 - Creation time: st 23.5.2018 00:10:46.313 - Created with UnCodeX