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class Modifier extends Material native editinlinenew hidecategories(Material) abstract; var() editinlineuse Material Material; #if IG_SHARED // Paul: functions to retreive the uSize & vSize of the material function int GetUSize() { if( Material != None ) return Material.GetUSize(); return 0; } function int GetVSize() { if( Material != None ) return Material.GetVSize(); return 0; } #endif function Reset() { if( Material != None ) Material.Reset(); if( FallbackMaterial != None ) FallbackMaterial.Reset(); } function Trigger( Actor Other, Actor EventInstigator ) { if( Material != None ) Material.Trigger( Other, EventInstigator ); if( FallbackMaterial != None ) FallbackMaterial.Trigger( Other, EventInstigator ); } defaultproperties { #if IG_RENDERER // rowan: set Materialtype for quick casts MaterialType = MT_Modifier #endif } |
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