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Engine.AnimNotify_Effect


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class AnimNotify_Effect extends AnimNotify
	native;

var() class<Actor> EffectClass;
var() name Bone;
var() vector OffsetLocation;
var() rotator OffsetRotation;
var() bool Attach;
var() name Tag;
var() float DrawScale;
var() vector DrawScale3D;

var private transient Actor LastSpawnedEffect;	// Valid only in the editor.

cpptext
{
	// AnimNotify interface.
	virtual void Notify( UMeshInstance *Instance, AActor *Owner );
}

defaultproperties
{
	 DrawScale3D=(X=1,Y=1,Z=1)
     DrawScale=+00001.000000
}

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Class file time: ne 5.9.2004 16:01:20.000 - Creation time: st 23.5.2018 00:10:42.239 - Created with UnCodeX