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class UWindowControlFrame extends UWindowWindow; var UWindowWindow Framed; function SetFrame(UWindowWindow W) { Framed = W; W.SetParent(Self); } function BeforePaint(Canvas C, float X, float Y) { if(Framed != None) LookAndFeel.ControlFrame_SetupSizes(Self, C); } function Paint(Canvas C, float X, float Y) { LookAndFeel.ControlFrame_Draw(Self, C); } |
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