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class TribesCommandHUD extends TribesHUD; simulated function UpdateHUDData() { super.UpdateHUDData(); UpdateHUDRadarData(); UpdateHUDSensorData(); } defaultproperties { HUDScriptType = "TribesGUI.TribesCommandHUDScript" HUDScriptName = "default_CommandHUD" bAllowInteractions = true } |
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