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TribesGUI.MessageInventoryUIDisplayed


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class MessageInventoryUIDisplayed extends Engine.Message
	editinlinenew;

// construct
overloaded function construct()
{
	SLog("Inventory UI was displayed");
}

// editorDisplay
static function string editorDisplay(Name triggeredBy, Message filter)
{
	return "Inventory station UI is displayed";
}


defaultproperties
{
	specificTo	= class'Character'
}

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Class file time: st 16.4.2014 10:20:46.000 - Creation time: st 23.5.2018 00:10:45.400 - Created with UnCodeX