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class HUDIcon extends HUDElement; var config HUDMaterial IconMaterial; var config int FixedIconWidth; var config int FixedIconHeight; function RenderElement(Canvas c) { local int drawWidth, drawHeight; super.RenderElement(c); drawWidth = width; drawHeight = height; if(FixedIconWidth > 0) drawWidth = FixedIconWidth; if(FixedIconHeight > 0) drawHeight = FixedIconHeight; RenderHUDMaterial(c, IconMaterial, drawWidth, drawHeight); } function SetFixedIconSize(int newWidth, int newHeight) { FixedIconWidth = newWidth; FixedIconHeight = newHeight; } defaultproperties { IconMaterial=(DrawColor=(R=255,G=255,B=255,A=255),style=1) } |
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