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class ActionStartTimer extends Action; var() float seconds; // execute latent function Variable execute() { Super.execute(); parentScript.SetTimer(seconds, false); return None; } // editorDisplayString function editorDisplayString(out string s) { s = "Start timer for " $ propertyDisplayString('seconds') $ " second"; if (seconds != 1.0) s = s $ "s"; } defaultproperties { returnType = None actionDisplayName = "Start Timer" actionHelp = "Starts a timer that will send a timer expired message after n seconds." category = "Script" } |
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