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class TsActionMusicGlobal extends Core.Object; //class TsActionMusicGlobal extends TsActionMusic; //function bool OnStart() //{ // Effect all players // local Controller A; // for ( A=Actor.Level.ControllerList; A!=None; A=A.nextController ) // if ( A.IsA('PlayerController') ) // PlayerController(A).ClientSetMusic( Song, Transition ); // return false; //} //defaultproperties //{ // DName ="Play Music Global" // Track ="Music" // Help ="Play Music for every player in the level" //} |
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