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Gameplay.MessageMoverClosing


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class MessageMoverClosing extends MessageMover;

// editorDisplay
static function string editorDisplay(Name triggeredBy, Message filter)
{
	return "Mover "$triggeredBy$" begins to close";
}

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Class file time: ne 5.9.2004 15:53:24.000 - Creation time: st 23.5.2018 00:10:45.453 - Created with UnCodeX