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Gameplay.MessageGunnerLeave


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class MessageGunnerLeave extends MessageVehicleOccupantChange;

overloaded function construct(Name _vehicle, Name _occupant)
{
	super.construct(_vehicle, _occupant);

	SLog(occupant $ " left gunner position on " $ vehicle);
}

static function string editorDisplay(Name triggeredBy, Message filter)
{
	return "gunner left " $triggeredBy;
}

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Class file time: ne 5.9.2004 15:53:16.000 - Creation time: st 23.5.2018 00:10:45.394 - Created with UnCodeX