Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
class MessageGunnerLeave extends MessageVehicleOccupantChange; overloaded function construct(Name _vehicle, Name _occupant) { super.construct(_vehicle, _occupant); SLog(occupant $ " left gunner position on " $ vehicle); } static function string editorDisplay(Name triggeredBy, Message filter) { return "gunner left " $triggeredBy; } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |