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class AircraftMotor extends VehicleMotor native; var JointControlledAircraft aircraft; cpptext { virtual void driveVehicle(const FVector& steering, const FVector& direction); virtual void rotateToward(const FVector& target); virtual void steerAircraft(const FRotator& steering); } event preBeginPlay() { super.preBeginPlay(); // store reference to aircraft aircraft = JointControlledAircraft(owner); if (aircraft == None) warn("aircraft motor owner is not an aircraft"); } |
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