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Engine.VertexColor


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class VertexColor extends RenderedMaterial
	native
	editinlinenew;

defaultproperties
{
#if IG_RENDERER	// rowan: set Materialtype for quick casts
	MaterialType = MT_VertexColor
#endif
}

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Class file time: ne 5.9.2004 16:01:32.000 - Creation time: st 23.5.2018 00:10:50.476 - Created with UnCodeX