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class TexOscillator extends TexModifier editinlinenew native; cpptext { // UTexModifier interface virtual FMatrix* GetMatrix(FLOAT TimeSeconds); // UObject interface virtual void PostEditChange(); } enum ETexOscillationType { OT_Pan, OT_Stretch, OT_StretchRepeat, OT_Jitter }; var() Float UOscillationRate; var() Float VOscillationRate; var() Float UOscillationPhase; var() Float VOscillationPhase; var() Float UOscillationAmplitude; var() Float VOscillationAmplitude; var() ETexOscillationType UOscillationType; var() ETexOscillationType VOscillationType; var() float UOffset; var() float VOffset; var Matrix M; // current state for OT_Jitter. var float LastSu; var float LastSv; var float CurrentUJitter; var float CurrentVJitter; defaultproperties { UOscillationRate=1 VOscillationRate=1 UOscillationAmplitude=0.1 VOscillationAmplitude=0.1 UOscillationType=OT_Pan VOscillationType=OT_Pan #if IG_RENDERER // rowan: set Materialtype for quick casts MaterialType = MT_TexOscillator #endif } |
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